![]() Damage to enemy structures is increased by 25% You heal for 4% of your Health and 2% of your Mana every 5s. Enemy gods hit by your abilities take damage equal to 2% of their max health over 4 seconds. Grants +50 Magical Power, +30 Physical Power. ![]() The team that slays Apophis is granted a buff.Apophis will remain as the main Jungle Boss.Teleportation is no longer instant, but instead a fast fight down the lane path, gods are immune while traveling.There will now be two different portals to allow players to choose which lane to travel to in the event of two Juggernauts being owned at once.If your team owns a Juggernaut, a portal will open in your base.Players must clear the camps to spawn a Juggernaut The Minion counter to earn Juggernauts from Siege will not exist on this map.They will push down lanes and use a variety of melee and ranged attacks. The humanoid snake-men will spawn in specific camps across the map and when defeated will join the team who dealt the final blow. Juggernauts have a completely new look modeled after the boss of this map: Apophis.We are very excited to introduce this new casual objective focused map in SMITE Season 9! Chaos players will play from the Egyptian side. Order players will play from the Maya side, featuring an all new art set for this classic pantheon. The open center area and 5v5 team sizes from Clash ensure frequent fighting and rotations, and new Juggernaut camps that can be cleared to Spawn your own Juggernaut that push lanes and be teleported too like Siege. SMITE’s first totally NEW and permanent game mode in years is finally launching! Slash takes elements from both the Siege and Clash modes and merges them together into an entirely new mode! The map features traditional tower, phoenix, and Titan objectives and a jungle sized in between those of Siege and Clash. Made further adjustments to God Leaderboards to make higher ranked borders more obtainable.All God Leaderboards will be reset, and the system has been adjusted to make higher ranked god borders easier to obtain.Rank Soft Reset – Players will be set to a rank that corresponds with their new MMR post reset.MMR Soft Reset – All players will have their MMR compressed toward 1500, this has a more potent effect on players who are further from 1500.This volume of this ambient music can be adjusted with a new volume slider labeled Ambient Music.All music packs will now have ambient music, some will have unique music for this, others will use the default music.Your team has destroyed the Bull Demon King.The enemy team has destroyed the Bull Demon King. ![]()
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